Karen is the visionary behind InContext’s unique customer-centered design approach, Contextual Design. Karen’s combination of technological and psychological expertise provides the creative framework for driving the development, innovative designs, and design processes.
Recognized as a leader in the design community, Karen has pioneered transformative ideas and design approaches throughout her career. Karen is the inventor of Contextual Inquiry—the industry standard for gathering field data to understand how technology impacts the way people work. Contextual Design provides a revolutionary approach for designing new and existing products based on a deep understanding of the context of use. Most recently, Karen initiated The Cool Project to explore users’ experience of cool products and the rapidly changing role of technology in people’s lives.
Karen co-founded InContext Enterprises in 1992 to use Contextual Design techniques to work with product teams to deliver market data and design solutions to clients across multiple industries. The books, Contextual Design: Defining Customer Centered Systems, and Rapid Contextual Design, are used by companies and universities all over the world. Karen’s new initiative on What Makes Things Cool? was introduced in Interactions magazine in 2010.
Karen is a member of the CHI Academy (awarded to significant contributors in the Computer Human Interaction Association) and in 2010 received CHI’s first Life Time Award for Practice for her impact on the field. Karen holds a doctorate in applied psychology from the University of Toronto.
Announcing Interactions Article: What Makes Things Cool?
CHI2010: Understanding Cool SIG
CHI 2010: A Celebration of the Value of Field Data
Corporate Identity and Innovation
Don’t Ask Your Customer—Use Contextual Inquiry
Journey to the Center of the Human Psyche
InContext at PDMA 2009 International Conference
Is Friendship Relationship Management Our Future
Design Opportunities: Look Between the Spaces of Life
Uncovering Essential Requirements for Green Design
Water Drop Torture and Customer Loyalty
Smart Automation in Everyday Life: The Public Rest Room
Rapid User-Centered Design Techniques
Designing Mobile Applications with Customer Data
Technology and Intimacy: A Tribute to IM from the Voice of This Customer
Why Contextual Inquiry vs Other Marketing Techniques
Personas and Contextual Design
Assembling Creative Design Teams
Innovation or Market Research?